viewSpelljack
4th-level Abjuration
– Casting Time: 1 reaction, which you take when you see a creature within 60 feet of you casting a spell *
– Range: 60 feet
– Components: V, S
– Duration: Instantaneous
– Classes: Sorcerer, Warlock, Wizard
You reach into the forming weave of another's spell to twist its aim.
* When a creature you can see within range begins casting a spell of 3rd level or lower that is on your class's spell list and does not have a range of Self, you may attempt to redirect it.
Make an ability check using your spellcasting ability; the DC equals 10 + the spell's level.
On a success, you choose the spell's new target. If the spell normally affects a single target, you designate a different creature, object, or point within the spell's original range. If the spell affects multiple targets or an area, you pick any valid set of targets or a new point of origin within that range. All other aspects of the spell – damage, duration, concentration, saving-throw DC, and so forth – remain under the original caster's control. The spell's wording still governs what it can do.
On a failed check, your reaction is wasted and the spell is resolved as the caster intended.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you can attempt to redirect a spell whose level is less than the slot you expended. (For instance, a 5th-level slot lets you spelljack a 4th-level spell, or lower.)
Ezrin's Notes
There are few spells more ostentatious than turning an opponent's own magic against them.
I had made it to the quarter-finals of a friendly magical dueling competition. To my surprise, my opponent redirected my own magic missiles back at me – knocking me clean out of the match. Naturally, I insisted she teach me the technique.
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