The Wizard's Wager (Part 2)
The Endgame
So, there I was – seven new spells in hand, but less than 3 days left in my unwise bet. I had traveled half the continent by then, charming spells out of eccentrics, recovering them from ruins, and acquiring a few through entirely legitimate (if not strictly conventional) means. But as I checked schools of magic off from my list, those that remained became harder and harder to obtain.
With time running out. I was wrapped in panic. There was no way I'd find the final spell in time. Then it hit me: the wager was to document eight undiscovered spells. If I couldn't find the last spell... I could make it myself.
A frantic weekend later, with the wager itself as my inspiration, I managed to craft a spell of my own design. I do hope you enjoy it as much as I enjoyed my winnings.
- Ezrin Quale
Presenting... Quale's Wizard's Wager
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