<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/">
  <channel>
    <title>The Ezrin Quale Trilogy</title>
    <link>https://blog.jifish.co.uk/ezrin/</link>
    <description>[![Buy now on DriveThruRPG](http://i.jifish.co.uk/u/VAXojL.png) Buy now on DriveThruRPG!](http://i.jifish.co.uk/go/ezrin)</description>
    <pubDate>Mon, 04 May 2026 12:54:26 +0100</pubDate>
    <item>
      <title>False Grand Rite</title>
      <link>https://blog.jifish.co.uk/ezrin/false-grand-rite</link>
      <description>&lt;![CDATA[Illusion cantrip (ritual)&#xA;&#xA;Casting Time: 1 hour&#xA;Range: 30 feet&#xA;Components: V, S, M (incense, chalk, candles, and at least one dramatic but non-magical prop worth 1 sp)&#xA;Duration: Instantaneous&#xA;&#xA;You perform an elaborate ritual designed to appear arcane and mysterious. For the duration of the casting and the spell, the area within range is filled with convincing illusory effects: crackling arcs of ghostly lightning, glowing sigils that rearrange themselves, flickering shadows, and a low, resonant chanting layered with whispers that you can never seem to quite make out. Overall, the ritual gives the unmistakable impression that a powerful eldritch rite is underway.&#xA;&#xA;After the hour, the ritual culminates in a dramatic but harmless surge of illusory energy at the end of the casting. The spell produces no real magical effect beyond its illusion.&#xA;&#xA;A creature that spends at least 1 minute carefully observing the ritual may attempt an Intelligence (Arcana) check to determine that the ritual is fraudulent. The DC equals your spell save DC. On a successful check, the creature realises the ritual is theatrical.&#xA;&#xA;At Higher Levels.&#xA;When you reach 5th level, the DC of the Intelligence (Arcana) check increases by 1. This increase happens again at 11th level and 17th level.&#xA;&#xA;  Ezrin&#39;s Notes&#xA;    This spell is most often employed by fraudsters who never progressed beyond cantrips. I was strongly tempted not to include it at all.&#xA;    That said, several warlocks have argued - convincingly - that simulated ritual has practical value when belief itself is the desired outcome. They referred to it as a “placebo.” I am therefore including it for completeness.&#xA;    Under the text is scribbled a handwritten student note&#xA;    We used this to buy time while figuring out what ritual we were supposed to be doing. - Kaz&#xA;&#xA;----&#xD;&#xA;Follow me on Mastodon/Fediverse for more! @joe@social.jifish.co.uk - Copyright]]&gt;</description>
      <content:encoded><![CDATA[<p><em>Illusion cantrip (ritual)</em></p>

<p><strong>Casting Time:</strong> 1 hour
<strong>Range:</strong> 30 feet
<strong>Components:</strong> V, S, M (incense, chalk, candles, and at least one dramatic but non-magical prop worth 1 sp)
<strong>Duration:</strong> Instantaneous</p>

<p>You perform an elaborate ritual designed to appear arcane and mysterious. For the duration of the casting and the spell, the area within range is filled with convincing illusory effects: crackling arcs of ghostly lightning, glowing sigils that rearrange themselves, flickering shadows, and a low, resonant chanting layered with whispers that you can never seem to quite make out. Overall, the ritual gives the unmistakable impression that a powerful eldritch rite is underway.</p>

<p>After the hour, the ritual culminates in a dramatic but harmless surge of illusory energy at the end of the casting. The spell produces no real magical effect beyond its illusion.</p>

<p>A creature that spends at least 1 minute carefully observing the ritual may attempt an Intelligence (Arcana) check to determine that the ritual is fraudulent. The DC equals your spell save DC. On a successful check, the creature realises the ritual is theatrical.</p>

<p><strong>At Higher Levels.</strong>
When you reach 5th level, the DC of the Intelligence (Arcana) check increases by 1. This increase happens again at 11th level and 17th level.</p>

<blockquote><p><strong><em>Ezrin&#39;s Notes</em></strong></p>

<p>This spell is most often employed by fraudsters who never progressed beyond cantrips. I was strongly tempted not to include it at all.</p>

<p>That said, several warlocks have argued – convincingly – that simulated ritual has practical value when belief itself is the desired outcome. They referred to it as a “placebo.” I am therefore including it for completeness.</p>

<p><em>Under the text is scribbled a handwritten student note</em></p>

<p>We used this to buy time while figuring out what ritual we were <em>supposed</em> to be doing. – Kaz</p></blockquote>

<hr>

<p>Follow me on Mastodon/Fediverse for more! <a href="https://social.jifish.co.uk/@joe" rel="nofollow"><a href="https://blog.jifish.co.uk/@/joe@social.jifish.co.uk" class="u-url mention" rel="nofollow">@<span>joe@social.jifish.co.uk</span></a></a> – <a href="https://blog.jifish.co.uk/jifish/legalese" rel="nofollow">Copyright</a></p>
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      <guid>https://blog.jifish.co.uk/ezrin/false-grand-rite</guid>
      <pubDate>Mon, 05 Jan 2026 17:15:04 +0000</pubDate>
    </item>
    <item>
      <title>Gibby&#39;s Backhand</title>
      <link>https://blog.jifish.co.uk/ezrin/gibbys-backhand</link>
      <description>&lt;![CDATA[Evocation cantrip&#xA;&#xA;Casting Time: 1 action&#xA;Range: 30 feet&#xA;Components: V, S&#xA;Duration: Instantaneous&#xA;&#xA;A manifestation of magical force in the form of hand briefly appears in front of one creature you can see within range and strikes it with a sharp slap. The target takes 1 force damage.&#xA;&#xA;  Ezrin&#39;s Notes&#xA;    To the author of this spell: you are not fooling anyone with that pseudonym. You might as well step up and claim it.&#xA;    The sorcerer who lead me to this spell delighted in using it to initiate magical duels, usually after losing an argument.&#xA;&#xA;----&#xD;&#xA;Follow me on Mastodon/Fediverse for more! @joe@social.jifish.co.uk - Copyright]]&gt;</description>
      <content:encoded><![CDATA[<p><em>Evocation cantrip</em></p>

<p><strong>Casting Time:</strong> 1 action
<strong>Range:</strong> 30 feet
<strong>Components:</strong> V, S
<strong>Duration:</strong> Instantaneous</p>

<p>A manifestation of magical force in the form of hand briefly appears in front of one creature you can see within range and strikes it with a sharp slap. The target takes 1 force damage.</p>

<blockquote><p><em>Ezrin&#39;s Notes</em></p>

<p>To the author of this spell: you are not fooling anyone with that pseudonym. You might as well step up and claim it.</p>

<p>The sorcerer who lead me to this spell delighted in using it to initiate magical duels, usually after losing an argument.</p></blockquote>

<hr>

<p>Follow me on Mastodon/Fediverse for more! <a href="https://social.jifish.co.uk/@joe" rel="nofollow"><a href="https://blog.jifish.co.uk/@/joe@social.jifish.co.uk" class="u-url mention" rel="nofollow">@<span>joe@social.jifish.co.uk</span></a></a> – <a href="https://blog.jifish.co.uk/jifish/legalese" rel="nofollow">Copyright</a></p>
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      <guid>https://blog.jifish.co.uk/ezrin/gibbys-backhand</guid>
      <pubDate>Sun, 04 Jan 2026 17:07:54 +0000</pubDate>
    </item>
    <item>
      <title>Earworm</title>
      <link>https://blog.jifish.co.uk/ezrin/earworm</link>
      <description>&lt;![CDATA[Enchantment cantrip&#xA;&#xA;Casting Time: 1 action&#xA;Range: 30 feet&#xA;Components: V or S&#xA;Duration: Concentration, up to 10 minutes&#xA;&#xA;You implant a short, irritating tune in the mind of one creature you can see within range. As part of casting this spell, you must audibly perform the tune you wish to implant, such as by whistling, humming, singing, or playing it on a musical instrument with which you are proficient.&#xA;&#xA;The target must make a Wisdom saving throw. On a failed save, the creature is distracted by the persistent melody for the duration. While distracted in this way, the creature has disadvantage on Wisdom (Perception) checks.&#xA;&#xA;If the spell ends because its duration expires or the caster ends it willingly, the tune lingers in the minds of both the caster and the creature for the next 24 hours, during which time they occasionally and involuntarily recall the melody. This lingering effect is annoying, but has no mechanical impact.&#xA;&#xA;On a successful saving throw, the creature is immune to this spell for 24 hours.&#xA;&#xA;  Ezrin&#39;s Notes&#xA;    The bard who passed me this spell also gleefully shared their method for avoiding the side-effect: ask a friend to hit you until you lose concentration. This seemed excessive until I tried the spell myself.&#xA;&#xA;----&#xD;&#xA;Follow me on Mastodon/Fediverse for more! @joe@social.jifish.co.uk - Copyright]]&gt;</description>
      <content:encoded><![CDATA[<p><em>Enchantment cantrip</em></p>

<p><strong>Casting Time:</strong> 1 action
<strong>Range:</strong> 30 feet
<strong>Components:</strong> V or S
<strong>Duration:</strong> Concentration, up to 10 minutes</p>

<p>You implant a short, irritating tune in the mind of one creature you can see within range. As part of casting this spell, you must audibly perform the tune you wish to implant, such as by whistling, humming, singing, or playing it on a musical instrument with which you are proficient.</p>

<p>The target must make a Wisdom saving throw. On a failed save, the creature is distracted by the persistent melody for the duration. While distracted in this way, the creature has disadvantage on Wisdom (Perception) checks.</p>

<p>If the spell ends because its duration expires or the caster ends it willingly, the tune lingers in the minds of both the caster and the creature for the next 24 hours, during which time they occasionally and involuntarily recall the melody. This lingering effect is annoying, but has no mechanical impact.</p>

<p>On a successful saving throw, the creature is immune to this spell for 24 hours.</p>

<blockquote><p><em>Ezrin&#39;s Notes</em></p>

<p>The bard who passed me this spell also gleefully shared their method for avoiding the side-effect: ask a friend to hit you until you lose concentration. This seemed excessive until I tried the spell myself.</p></blockquote>

<hr>

<p>Follow me on Mastodon/Fediverse for more! <a href="https://social.jifish.co.uk/@joe" rel="nofollow"><a href="https://blog.jifish.co.uk/@/joe@social.jifish.co.uk" class="u-url mention" rel="nofollow">@<span>joe@social.jifish.co.uk</span></a></a> – <a href="https://blog.jifish.co.uk/jifish/legalese" rel="nofollow">Copyright</a></p>
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      <guid>https://blog.jifish.co.uk/ezrin/earworm</guid>
      <pubDate>Sat, 03 Jan 2026 14:22:06 +0000</pubDate>
    </item>
    <item>
      <title>Taste Test</title>
      <link>https://blog.jifish.co.uk/ezrin/taste-test</link>
      <description>&lt;![CDATA[Divination cantrip&#xA;&#xA;Casting Time: 1 action&#xA;Range: 10 feet&#xA;Components: V, S&#xA;Duration: Instantaneous&#xA;&#xA;Choose one object you can see within 10 feet. For a brief moment, you experience its flavor on your tongue as though you had just tasted it. You learn the flavor as described by the GM, but are spared any effects of actually tasting the object.&#xA;&#xA;  Ezrin&#39;s Notes&#xA;    Sent to me by a baker who uses it to try his wares. A &#34;have your cake and eat it too&#34; situation.&#xA;    As soon as I learned about this spell, I set out to explore flavors no mortal tongue could ever touch. Here is a selection of my notes:&#xA;    a red-hot horseshoe: peppery, metallic&#xA;  concentrated acid: sharply citrus&#xA;  drow poison: almond, floral&#xA;  lightning: metallic, effervescent&#xA;  molten glass: sweet, faintly mineral&#xA;&#xA;----&#xD;&#xA;Follow me on Mastodon/Fediverse for more! @joe@social.jifish.co.uk - Copyright]]&gt;</description>
      <content:encoded><![CDATA[<p><em>Divination cantrip</em></p>

<p><strong>Casting Time:</strong> 1 action
<strong>Range:</strong> 10 feet
<strong>Components:</strong> V, S
<strong>Duration:</strong> Instantaneous</p>

<p>Choose one object you can see within 10 feet. For a brief moment, you experience its flavor on your tongue as though you had just tasted it. You learn the flavor as described by the GM, but are spared any effects of actually tasting the object.</p>

<blockquote><p><em>Ezrin&#39;s Notes</em></p>

<p>Sent to me by a baker who uses it to try his wares. A “have your cake and eat it too” situation.</p>

<p>As soon as I learned about this spell, I set out to explore flavors no mortal tongue could ever touch. Here is a selection of my notes:</p>

<p><strong>a red-hot horseshoe:</strong> peppery, metallic
<strong>concentrated acid:</strong> sharply citrus
<strong>drow poison:</strong> almond, floral
<strong>lightning:</strong> metallic, effervescent
<strong>molten glass:</strong> sweet, faintly mineral</p></blockquote>

<hr>

<p>Follow me on Mastodon/Fediverse for more! <a href="https://social.jifish.co.uk/@joe" rel="nofollow"><a href="https://blog.jifish.co.uk/@/joe@social.jifish.co.uk" class="u-url mention" rel="nofollow">@<span>joe@social.jifish.co.uk</span></a></a> – <a href="https://blog.jifish.co.uk/jifish/legalese" rel="nofollow">Copyright</a></p>
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      <guid>https://blog.jifish.co.uk/ezrin/taste-test</guid>
      <pubDate>Sun, 07 Dec 2025 05:16:38 +0000</pubDate>
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    <item>
      <title>Zemdor</title>
      <link>https://blog.jifish.co.uk/ezrin/zemdor</link>
      <description>&lt;![CDATA[Conjuration cantrip&#xA;&#xA;Casting Time: 1 action&#xA;Range: Touch&#xA;Components: V, S&#xA;Duration: Instantaneous&#xA;&#xA;You touch one nonmagical page of written material, such as a letter, form, or ledger sheet, no larger than 1 foot on a side. Two additional sheets of paper appear next to it. Each new sheet bears the same text, markings, layout, and blank spaces as the original at the moment you cast the spell, as well as an obvious watermark reading “Triplicate”.&#xA;&#xA;The new sheets are ordinary nonmagical documents.&#xA;&#xA;Mis-Spelling. When you cast this spell, the GM may choose to roll five d10. If all five rolls are 1, a massive explosion erupts centred on you. Each creature and object within 300 feet of you takes 6d6 fire damage, or half as much on a successful Dexterity saving throw against your spell save DC. You take this damage automatically with no save.&#xA;&#xA;GM&#39;s Note: The mis-spelling clause is primarily designed to inflict hilarious consequences on a bureaucratic NPC. Use with care.&#xA;&#xA;  Ezrin&#39;s Notes&#xA;    A very boring cantrip with a needlessly dramatic name. Suggested for inclusion by The Bursar, who notes it saves him &#34;hours of copying forms”.&#xA;    There&#39;s something vaguely ominous about this spell, but I can&#39;t quite put my finger on what it is. Odd.&#xA;&#xA;----&#xD;&#xA;Follow me on Mastodon/Fediverse for more! @joe@social.jifish.co.uk - Copyright]]&gt;</description>
      <content:encoded><![CDATA[<p><em>Conjuration cantrip</em></p>

<p><strong>Casting Time:</strong> 1 action
<strong>Range:</strong> Touch
<strong>Components:</strong> V, S
<strong>Duration:</strong> Instantaneous</p>

<p>You touch one nonmagical page of written material, such as a letter, form, or ledger sheet, no larger than 1 foot on a side. Two additional sheets of paper appear next to it. Each new sheet bears the same text, markings, layout, and blank spaces as the original at the moment you cast the spell, as well as an obvious watermark reading <em>“Triplicate”</em>.</p>

<p>The new sheets are ordinary nonmagical documents.</p>

<p><strong>Mis-Spelling.</strong> When you cast this spell, the GM may choose to roll five d10. If all five rolls are 1, a massive explosion erupts centred on you. Each creature and object within 300 feet of you takes 6d6 fire damage, or half as much on a successful Dexterity saving throw against your spell save DC. You take this damage automatically with no save.</p>

<p><em><strong>GM&#39;s Note:</strong> The mis-spelling clause is primarily designed to inflict hilarious consequences on a bureaucratic NPC. Use with care.</em></p>

<blockquote><p><em>Ezrin&#39;s Notes</em></p>

<p>A very boring cantrip with a needlessly dramatic name. Suggested for inclusion by The Bursar, who notes it saves him “hours of copying forms”.</p>

<p>There&#39;s something vaguely ominous about this spell, but I can&#39;t quite put my finger on what it is. Odd.</p></blockquote>

<hr>

<p>Follow me on Mastodon/Fediverse for more! <a href="https://social.jifish.co.uk/@joe" rel="nofollow"><a href="https://blog.jifish.co.uk/@/joe@social.jifish.co.uk" class="u-url mention" rel="nofollow">@<span>joe@social.jifish.co.uk</span></a></a> – <a href="https://blog.jifish.co.uk/jifish/legalese" rel="nofollow">Copyright</a></p>
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      <guid>https://blog.jifish.co.uk/ezrin/zemdor</guid>
      <pubDate>Sat, 06 Dec 2025 07:28:57 +0000</pubDate>
    </item>
    <item>
      <title>Egregious Punnery</title>
      <link>https://blog.jifish.co.uk/ezrin/egregious-punnery</link>
      <description>&lt;![CDATA[Enchantment cantrip&#xA;&#xA;Casting Time: 1 action&#xA;Range: Self (5-foot radius)&#xA;Components: V&#xA;Duration: Instantaneous&#xA;&#xA;You unleash a pun so objectionable that nearby minds recoil in self-defence. Each creature within 5 feet of you that can hear you, including you, must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.&#xA;&#xA;This spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).&#xA;&#xA;  Ezrin&#39;s Notes&#xA;    Sold to me by a bagpipe-playing dwarven bard. He seemed happy to be rid of the scroll. &#xA;    Only cast if you are a sucker for PUNishment.&#xA;&#xA;----&#xD;&#xA;Follow me on Mastodon/Fediverse for more! @joe@social.jifish.co.uk - Copyright]]&gt;</description>
      <content:encoded><![CDATA[<p><em>Enchantment cantrip</em></p>

<p><strong>Casting Time:</strong> 1 action
<strong>Range:</strong> Self (5-foot radius)
<strong>Components:</strong> V
<strong>Duration:</strong> Instantaneous</p>

<p>You unleash a pun so objectionable that nearby minds recoil in self-defence. Each creature within 5 feet of you that can hear you, including you, must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.</p>

<p>This spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).</p>

<blockquote><p><em>Ezrin&#39;s Notes</em></p>

<p>Sold to me by a bagpipe-playing dwarven bard. He seemed happy to be rid of the scroll.</p>

<p>Only cast if you are a sucker for PUNishment.</p></blockquote>

<hr>

<p>Follow me on Mastodon/Fediverse for more! <a href="https://social.jifish.co.uk/@joe" rel="nofollow"><a href="https://blog.jifish.co.uk/@/joe@social.jifish.co.uk" class="u-url mention" rel="nofollow">@<span>joe@social.jifish.co.uk</span></a></a> – <a href="https://blog.jifish.co.uk/jifish/legalese" rel="nofollow">Copyright</a></p>
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      <guid>https://blog.jifish.co.uk/ezrin/egregious-punnery</guid>
      <pubDate>Sat, 06 Dec 2025 05:59:21 +0000</pubDate>
    </item>
    <item>
      <title>Hang Time</title>
      <link>https://blog.jifish.co.uk/ezrin/hang-time</link>
      <description>&lt;![CDATA[Transmutation cantrip&#xA;&#xA;Casting Time: 1 reaction, which you take when you would fall&#xA;Range: Self&#xA;Components: V, S&#xA;Duration: 1 round&#xA;&#xA;In a moment of cartoonish defiance, you hover weightlessly above a drop. When you would begin to fall, you instead remain suspended in the air until the spell ends at the start of your next turn.&#xA;&#xA;If you try to move, or are moved by any means, or if another creature or object touches you, the spell ends immediately. When the spell ends, you immediately fall as normal from your current position.&#xA;&#xA;You cannot cast this spell as a reaction to the spell ending, or to the fall that results from its ending, nor can you cast it in reaction to a fall already in progress.&#xA;&#xA;  Ezrin&#39;s Notes&#xA;    Kindly loaned to me by the Arcane Conclave of Magical Experimentation.&#xA;    Grants just enough time to fully contemplate your impending demise.&#xA;&#xA;----&#xD;&#xA;Follow me on Mastodon/Fediverse for more! @joe@social.jifish.co.uk - Copyright]]&gt;</description>
      <content:encoded><![CDATA[<p><em>Transmutation cantrip</em></p>

<p><strong>Casting Time:</strong> 1 reaction, which you take when you would fall
<strong>Range:</strong> Self
<strong>Components:</strong> V, S
<strong>Duration:</strong> 1 round</p>

<p>In a moment of cartoonish defiance, you hover weightlessly above a drop. When you would begin to fall, you instead remain suspended in the air until the spell ends at the start of your next turn.</p>

<p>If you try to move, or are moved by any means, or if another creature or object touches you, the spell ends immediately. When the spell ends, you immediately fall as normal from your current position.</p>

<p>You cannot cast this spell as a reaction to the spell ending, or to the fall that results from its ending, nor can you cast it in reaction to a fall already in progress.</p>

<blockquote><p><em>Ezrin&#39;s Notes</em></p>

<p>Kindly loaned to me by the Arcane Conclave of Magical Experimentation.</p>

<p>Grants just enough time to fully contemplate your impending demise.</p></blockquote>

<hr>

<p>Follow me on Mastodon/Fediverse for more! <a href="https://social.jifish.co.uk/@joe" rel="nofollow"><a href="https://blog.jifish.co.uk/@/joe@social.jifish.co.uk" class="u-url mention" rel="nofollow">@<span>joe@social.jifish.co.uk</span></a></a> – <a href="https://blog.jifish.co.uk/jifish/legalese" rel="nofollow">Copyright</a></p>
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      <guid>https://blog.jifish.co.uk/ezrin/hang-time</guid>
      <pubDate>Sat, 06 Dec 2025 05:28:00 +0000</pubDate>
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    <item>
      <title>Reclaim Materials</title>
      <link>https://blog.jifish.co.uk/ezrin/reclaim-materials</link>
      <description>&lt;![CDATA[4th-level transmutation&#xA;&#xA;Casting Time: 10 minutes&#xA;Range: 120 feet&#xA;Components: V, S&#xA;Duration: Instantaneous&#xA;&#xA;You convert a finished object into raw materials of the same kind. For example, you can reduce a wooden bridge to timber, a rope to loose hemp fibres, or clothes to raw cloth or unspun wool. This spell never creates living creatures.&#xA;&#xA;Choose an object that you can see within range. The object must fit within a 10-foot cube, or within eight connected 5-foot cubes, and must be made primarily of one type of material. Small components of other materials, such as nails, stitching, or hinges, are unaffected and fall to the ground unchanged.&#xA;&#xA;If you are working with metal, stone, or another mineral substance, the object you target can be no larger than Medium (contained within a single 5-foot cube).&#xA;&#xA;An object that forms part of a larger structure can be targeted only if it could reasonably be removed without compromising the structure’s integrity, such as a door, a window shutter, or a cart’s wheel. The GM has discretion as to which objects apply. Creatures and objects that are worn or carried by a creatures are unaffected by this spell.&#xA;&#xA;The targeted object is transformed into an equivalent quantity of crude, unworked material of the same type. The quality of the raw materials produced by the spell is similar to the quality of the original object.&#xA;&#xA;  Ezrin&#39;s Notes&#xA;    Inversion of Fabricate.&#xA;    I once reversed a mediocre portrait to its set of very expensive paint pigments. The patron thanked me. The artist did not.&#xA;&#xA;----&#xD;&#xA;Follow me on Mastodon/Fediverse for more! @joe@social.jifish.co.uk - Copyright]]&gt;</description>
      <content:encoded><![CDATA[<p><em>4th-level transmutation</em></p>

<p><strong>Casting Time:</strong> 10 minutes
<strong>Range:</strong> 120 feet
<strong>Components:</strong> V, S
<strong>Duration:</strong> Instantaneous</p>

<p>You convert a finished object into raw materials of the same kind. For example, you can reduce a wooden bridge to timber, a rope to loose hemp fibres, or clothes to raw cloth or unspun wool. This spell never creates living creatures.</p>

<p>Choose an object that you can see within range. The object must fit within a 10-foot cube, or within eight connected 5-foot cubes, and must be made primarily of one type of material. Small components of other materials, such as nails, stitching, or hinges, are unaffected and fall to the ground unchanged.</p>

<p>If you are working with metal, stone, or another mineral substance, the object you target can be no larger than Medium (contained within a single 5-foot cube).</p>

<p>An object that forms part of a larger structure can be targeted only if it could reasonably be removed without compromising the structure’s integrity, such as a door, a window shutter, or a cart’s wheel. The GM has discretion as to which objects apply. Creatures and objects that are worn or carried by a creatures are unaffected by this spell.</p>

<p>The targeted object is transformed into an equivalent quantity of crude, unworked material of the same type. The quality of the raw materials produced by the spell is similar to the quality of the original object.</p>

<blockquote><p><em>Ezrin&#39;s Notes</em></p>

<p>Inversion of <em>Fabricate</em>.</p>

<p>I once reversed a mediocre portrait to its set of very expensive paint pigments. The patron thanked me. The artist did not.</p></blockquote>

<hr>

<p>Follow me on Mastodon/Fediverse for more! <a href="https://social.jifish.co.uk/@joe" rel="nofollow"><a href="https://blog.jifish.co.uk/@/joe@social.jifish.co.uk" class="u-url mention" rel="nofollow">@<span>joe@social.jifish.co.uk</span></a></a> – <a href="https://blog.jifish.co.uk/jifish/legalese" rel="nofollow">Copyright</a></p>
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      <guid>https://blog.jifish.co.uk/ezrin/reclaim-materials</guid>
      <pubDate>Sat, 06 Dec 2025 04:47:50 +0000</pubDate>
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    <item>
      <title>Unseeming</title>
      <link>https://blog.jifish.co.uk/ezrin/unseeming</link>
      <description>&lt;![CDATA[5th-level abjuration&#xA;&#xA;Casting Time: 1 action&#xA;Range: 60 feet&#xA;Components: V, S&#xA;Duration: Concentration, up to 1 hour&#xA;&#xA;You create a 30-foot-radius sphere centred on a point you choose within range. Until the spell ends, the area is imbued with magic that reveals true appearances.&#xA;&#xA;While a creature is in the area, the spell suppresses the following magical effects that alter that creature’s form or appearance: effects from spells of 5th level or lower, such as disguise self, seeming, alter self, or polymorph, and non-spell magical effects such as a druid’s wild shape or a creature&#39;s Shapechanger trait. A suppressed effect resumes when the creature leaves the area.&#xA;&#xA;If a spell of 5th level or lower or any other magical effect this spell suppresses would be used to alter a creature&#39;s form or appearance while that creature is in the area, the effect fails to change that creature while it remains there.&#xA;&#xA;Within the area, a creature wearing a mundane disguise or attempting to pass itself off as another creature has disadvantage on Charisma (Deception) checks made to maintain that disguise, and other creatures have advantage on Wisdom (Insight) and Wisdom (Perception) checks made to see through the disguise.&#xA;&#xA;  Ezrin&#39;s Notes&#xA;    Inversion of Seeming.&#xA;    Before demonstrating to room full of people, make sure nobody is wearing a magical hairpiece.&#xA;&#xA;----&#xD;&#xA;Follow me on Mastodon/Fediverse for more! @joe@social.jifish.co.uk - Copyright]]&gt;</description>
      <content:encoded><![CDATA[<p><em>5th-level abjuration</em></p>

<p><strong>Casting Time:</strong> 1 action
<strong>Range:</strong> 60 feet
<strong>Components:</strong> V, S
<strong>Duration:</strong> Concentration, up to 1 hour</p>

<p>You create a 30-foot-radius sphere centred on a point you choose within range. Until the spell ends, the area is imbued with magic that reveals true appearances.</p>

<p>While a creature is in the area, the spell suppresses the following magical effects that alter that creature’s form or appearance: effects from spells of 5th level or lower, such as <em>disguise self</em>, <em>seeming</em>, <em>alter self</em>, or <em>polymorph</em>, and non-spell magical effects such as a druid’s wild shape or a creature&#39;s Shapechanger trait. A suppressed effect resumes when the creature leaves the area.</p>

<p>If a spell of 5th level or lower or any other magical effect this spell suppresses would be used to alter a creature&#39;s form or appearance while that creature is in the area, the effect fails to change that creature while it remains there.</p>

<p>Within the area, a creature wearing a mundane disguise or attempting to pass itself off as another creature has disadvantage on Charisma (Deception) checks made to maintain that disguise, and other creatures have advantage on Wisdom (Insight) and Wisdom (Perception) checks made to see through the disguise.</p>

<blockquote><p><em>Ezrin&#39;s Notes</em></p>

<p>Inversion of <em>Seeming</em>.</p>

<p>Before demonstrating to room full of people, make sure nobody is wearing a magical hairpiece.</p></blockquote>

<hr>

<p>Follow me on Mastodon/Fediverse for more! <a href="https://social.jifish.co.uk/@joe" rel="nofollow"><a href="https://blog.jifish.co.uk/@/joe@social.jifish.co.uk" class="u-url mention" rel="nofollow">@<span>joe@social.jifish.co.uk</span></a></a> – <a href="https://blog.jifish.co.uk/jifish/legalese" rel="nofollow">Copyright</a></p>
]]></content:encoded>
      <guid>https://blog.jifish.co.uk/ezrin/unseeming</guid>
      <pubDate>Sat, 06 Dec 2025 03:47:06 +0000</pubDate>
    </item>
    <item>
      <title>Receiving</title>
      <link>https://blog.jifish.co.uk/ezrin/receiving</link>
      <description>&lt;![CDATA[2nd-level evocation&#xA;&#xA;Casting Time: 1 action&#xA;Range: Touch&#xA;Components: V, S, M (a piece of gold wire, worth at least 20 gp, which the spell consumes)&#xA;Duration: Until dispelled&#xA;&#xA;You touch a willing creature and bind a message to its mind. Until the spell ends, the target can cast the sending spell once, but only targeting you. When it does so, the target casts sending without expending a spell slot or requiring material components.&#xA;&#xA;The spell ends when the target casts sending in this way or if the target dies.&#xA;&#xA;  Ezrin&#39;s Notes&#xA;    Inversion of Sending.&#xA;    Before casting this on anyone, consider carefully whether you truly want them to have a guaranteed method of contacting you.&#xA;&#xA;----&#xD;&#xA;Follow me on Mastodon/Fediverse for more! @joe@social.jifish.co.uk - Copyright]]&gt;</description>
      <content:encoded><![CDATA[<p><em>2nd-level evocation</em></p>

<p><strong>Casting Time:</strong> 1 action
<strong>Range:</strong> Touch
<strong>Components:</strong> V, S, M (a piece of gold wire, worth at least 20 gp, which the spell consumes)
<strong>Duration:</strong> Until dispelled</p>

<p>You touch a willing creature and bind a message to its mind. Until the spell ends, the target can cast the <em>sending</em> spell once, but only targeting you. When it does so, the target casts <em>sending</em> without expending a spell slot or requiring material components.</p>

<p>The spell ends when the target casts <em>sending</em> in this way or if the target dies.</p>

<blockquote><p><em>Ezrin&#39;s Notes</em></p>

<p>Inversion of <em>Sending</em>.</p>

<p>Before casting this on anyone, consider carefully whether you truly want them to have a guaranteed method of contacting you.</p></blockquote>

<hr>

<p>Follow me on Mastodon/Fediverse for more! <a href="https://social.jifish.co.uk/@joe" rel="nofollow"><a href="https://blog.jifish.co.uk/@/joe@social.jifish.co.uk" class="u-url mention" rel="nofollow">@<span>joe@social.jifish.co.uk</span></a></a> – <a href="https://blog.jifish.co.uk/jifish/legalese" rel="nofollow">Copyright</a></p>
]]></content:encoded>
      <guid>https://blog.jifish.co.uk/ezrin/receiving</guid>
      <pubDate>Thu, 04 Dec 2025 04:25:06 +0000</pubDate>
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