Confound Languages
1st-level enchantment
Casting Time: 1 action Range: 30 feet Components: V, S, M (a small knotted cord) Duration: 10 minutes
You twist a creature's grasp of language. Choose one creature that you can see within range. For the duration, the target cannot understand any spoken language that it hears, nor any written language that it sees. The target also cannot speak or write any language.
This spell does not prevent the target from making inarticulate sounds, using gestures, or providing verbal components for spells.
In the likely case the target is unwilling, it can make an Intelligence saving throw against your spell save DC. On a successful save, the spell has no effect.
Ezrin's Notes Inversion of Comprehend Languages. Good for silencing troublesome witnesses, annoying bards, or people who insists on talking while you're trying to read. Does nothing to stop interpretive dance. I learned that one the hard way.
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