Anvil Fall

1st-level transmutation

Casting Time: 1 reaction, which you take when you or a creature within 60 feet of you falls Range: 60 feet Components: V, M (a small iron weight) Duration: 1 round

Choose up to five falling creatures within range. A creature affected by this spell falls normally, and if it lands before the spell ends, it takes falling damage as if it had fallen twice the distance it actually fell, to a maximum of 20d6 damage. The spell ends for a creature when it lands.

While a creature is affected by this spell, it can't benefit from any spell or magical effect that slows its fall or prevents it from taking damage from the fall. If this spell is cast on a creature already affected by such a spell or effect, that spell or effect ends for that creature.

If a spell or magical effect that slows a creature’s fall or prevents falling damage is subsequently cast on a creature affected by this spell, this spell ends for that creature.

Ezrin's Notes

Inverted form of Feather Fall.

My students have suggested this spell is too situational. I think it's just too mean.


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